Free PDF JavaScript Projects for Kids, by Syed Omar Faruk Towaha
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JavaScript Projects for Kids, by Syed Omar Faruk Towaha
Free PDF JavaScript Projects for Kids, by Syed Omar Faruk Towaha
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Key Features
- Get to know the concepts of HTML and CSS to work with JavaScript
- Explore the concepts of object-oriented programming
- Follow this step-by-step guide on the fundamentals of JavaScript programming
JavaScript is the most widely-used programming language for web development and that's not all! It has evolved over the years and is now being implemented in an array of environments from websites to robotics. Learning JavaScript will help you see the broader picture of web development.
This book will take your imagination to new heights by teaching you how to work with JavaScript from scratch. It will introduce you to HTML and CSS to enhance the appearance of your applications. You'll then use your skills to build on a cool Battleship game! From there, the book will introduce you to jQuery and show you how you can manipulate the DOM. You'll get to play with some cool stuff using Canvas and will learn how to make use of Canvas to build a game on the lines of Pacman, only a whole lot cooler! Finally, it will show you a few tricks with OOP to make your code clean and will end with a few road maps on areas you can explore further.
What you will learn- Learn how to work with Google Developer tools to iterate, debug and profile your code
- Develop a Battleship game using the basic concepts of HTML and CSS
- Get to know the fundamentals of JavaScript programming
- Create our own version of Pac Man game.
- Discover the vital concepts of object-oriented programming
Syed Omar Faruk Towaha has degrees in physics and computer engineering. He is a technologist, tech speaker, and physics lover from Shahjalal University of Science and Technology (SUST), Sylhet. He has a passion for programming, tech writing, and physics experiments.
His recent books include Easy Circuits for Kids, Fundamentals of Ruby, and How You Should Design Algorithms. He is an Oracle-certified professional developer currently involved with a number of projects that serve both physics and computer architecture.
He is the president of one of the largest astronomical organizations (Copernicus Astronomical Memorial of SUST (CAM-SUST)) in Bangladesh. He also volunteers for Mozilla as a representative.
Table of Contents- Sales Rank: #2388271 in Books
- Published on: 2016-01-30
- Released on: 2016-01-30
- Original language: English
- Number of items: 1
- Dimensions: 9.25" h x .43" w x 7.50" l, .73 pounds
- Binding: Paperback
- 188 pages
About the Author
Syed Omar Faruk Towaha
Syed Omar Faruk Towaha has degrees in physics and computer engineering. He is a technologist, tech speaker, and physics lover from Shahjalal University of Science and Technology (SUST), Sylhet. He has a passion for programming, tech writing, and physics experiments. His recent books include Easy Circuits for Kids, Fundamentals of Ruby, and How You Should Design Algorithms. He is an Oracle-certified professional developer currently involved with a number of projects that serve both physics and computer architecture. He is the president of one of the largest astronomical organizations (Copernicus Astronomical Memorial of SUST (CAM-SUST)) in Bangladesh. He also volunteers for Mozilla as a representative.
Most helpful customer reviews
1 of 1 people found the following review helpful.
Good first chapters, lacking explanations in the later ones
By G. A. Patino
A common complaint about many textbooks is that they start explaining everything very simply, but after a few chapters the level of complexity suddenly ramps up and the book leaves many readers behind. This book is a perfect example of that. I got it because, despite knowing some other programming languages, I wanted to learn JavaScript. The initial 4 chapters were great and provided a good introduction to the language, along with the key concepts of HTML and CSS. However, in chapter 5 the author basically posted the code for a version of the game Battleship stating what each portion of the code would do but not explaining how the commands listed achieved so. It might be possible for somebody with prior programming experience to intuit what the new commands and functions presented do, but if this is a book for kids I wonder how easy it is for them to achieve this if it is their first foray into programming. I was also looking for a good teaching text, not a demonstration of the things you can do with the language. Chapter 6 and 7 again do a decent job of introducing JQuery and the HTML Canvas, but chapters 8 and 9 are again just code listings (although chapter 9 offers a basic description of object-oriented programming concepts) for two other games without any explanations of the new functions or the Angular framework that are used. The first chapters of the book demonstrate the author's ability to explain concepts clearly and in a friendly manner, I hope that in the next edition of the book he keeps that spirit in all of the book's chapters.
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